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  2. GFX Evidence

Configuration

Check the instructions below.

  • Set your sql script

Config.SQLScript = "oxmysql" -- oxmysql // ghmattimysql // mysql-async
  • Set your framework

Config.Framework = "newqb" -- old-qb // esx // newesx  // standalone
  • Script check the players health every 5 seconds default. You can set chhange this here.

Config.BloodDropInterval = 5, -- seconds
  • You can change the interaction key here. Default is "E".

Config.InteractKey = 46
  • You can set the flashlight as a requirement here.

Config.MustCheckWithFlashlight= true -- true // false
  • Set if the authorized jobs will drop evidence too.

AuthorizedJobsShouldDrop = {
        blood = false,
        casing = false,
        bulletcore = false,
},
  • Set authorized jobs. These jobs can only see the dropped evidences.

AuthorizedJobs = {
        ["police"] = true,
        ["ambulance"] = true,
},
  • Set the coords of examination points. Here is an example below:

["ballistic"] = {
    coords = {
        vector3(437.6529, -994.524, 30.689),
    },
    label = "Ballistic Examination",
    distance = 1.5,
},
  • Set the coordinate of access to the main evidence database menu.

OpenMenuCoords = {
        vector3(437.3485, -996.558, 31.057),
},
  • Don't forget to set weapon categories

Config.WeaponCategories = {
    [`weapon_pistol`] = "pistol",
    [`weapon_assaultrifle_mk2`] = "rifle",
    [`weapon_minismg`] = "smg",
}

Fatal index must be 4 or 6. This index is changing depend on your server build. We don't know which build supports which index but if the script does not work without any errors, try to change the index to 4 or 6.

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Last updated 1 year ago

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